pub(crate) enum FsverityOpts {
Measure {
path: Utf8PathBuf,
},
Enable {
path: Utf8PathBuf,
},
}Expand description
Options for consistency checking
Variants§
Measure
Measure the fsverity digest of the target file.
Fields
§
path: Utf8PathBufPath to file
Enable
Enable fsverity on the target file.
Fields
§
path: Utf8PathBufPtah to file
Trait Implementations§
Source§impl Debug for FsverityOpts
impl Debug for FsverityOpts
Source§impl FromArgMatches for FsverityOpts
impl FromArgMatches for FsverityOpts
Source§fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>
Source§fn from_arg_matches_mut(
__clap_arg_matches: &mut ArgMatches,
) -> Result<Self, Error>
fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>
Source§fn update_from_arg_matches(
&mut self,
__clap_arg_matches: &ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>
Assign values from
ArgMatches to self.Source§fn update_from_arg_matches_mut<'b>(
&mut self,
__clap_arg_matches: &mut ArgMatches,
) -> Result<(), Error>
fn update_from_arg_matches_mut<'b>( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>
Assign values from
ArgMatches to self.Source§impl PartialEq for FsverityOpts
impl PartialEq for FsverityOpts
Source§impl Subcommand for FsverityOpts
impl Subcommand for FsverityOpts
Source§fn augment_subcommands<'b>(__clap_app: Command) -> Command
fn augment_subcommands<'b>(__clap_app: Command) -> Command
Source§fn augment_subcommands_for_update<'b>(__clap_app: Command) -> Command
fn augment_subcommands_for_update<'b>(__clap_app: Command) -> Command
Append to [
Command] so it can instantiate self via
[FromArgMatches::update_from_arg_matches_mut] Read moreSource§fn has_subcommand(__clap_name: &str) -> bool
fn has_subcommand(__clap_name: &str) -> bool
Test whether
Self can parse a specific subcommandimpl Eq for FsverityOpts
impl StructuralPartialEq for FsverityOpts
Auto Trait Implementations§
impl Freeze for FsverityOpts
impl RefUnwindSafe for FsverityOpts
impl Send for FsverityOpts
impl Sync for FsverityOpts
impl Unpin for FsverityOpts
impl UnwindSafe for FsverityOpts
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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OwoColorize::bg] or
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the background color to an RGB value.